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[Release] Deus Ex Human Revolution SE 2011 v3.7 - Page 49
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  1. #385
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    john10077 is offline
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    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by Sephiroth View Post
    Anyone willing to test this tool for me.




    1. load your gamesave and wait until it says "file loaded"
    2. edit credits to max 999999, praxis to max 99 and exp to 99999999.
    3.save. (do not close the tool)
    4. click on the re-scan button and wait until it says "file loaded"
    5. edit credits to 888888, praxis to 88 and exp to 888888888.
    6. save,exit and test the results in game please.
    i got the tool to open but ween i tried to load the save a error came up.

  2. #386
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    Sephiroth is offline
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    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by john10077 View Post
    i got the tool to open but ween i tried to load the save a error came up.

    ok.... what error?
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  3. #387
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    MBRKiNG is offline
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    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by Sephiroth View Post
    ok.... what error?
    i tryd the test version u made but if i open a save editor crashed every time,

    later i found my 1st praxis point in game and opend the save again editor works perfect if u got 1 praxis pointt

  4. #388
    screamworx

    Re: [RELEASE] Deus Ex Human Revolution Editor

    i've tried both of the current editors with a save immediately after becoming augmented (as this is my only 'clean' save), but before i get my first praxis point legitimately. for each, i get this error:

    ---

    Problem signature:
    Problem Event Name: CLR20r3
    Problem Signature 01: deus ex human revolution se 2011
    Problem Signature 02: 1.0.0.0
    Problem Signature 03: 4e539c46
    Problem Signature 04: mscorlib
    Problem Signature 05: 2.0.0.0
    Problem Signature 06: 4a275af7
    Problem Signature 07: e2
    Problem Signature 08: 16
    Problem Signature 09: System.ArgumentOutOfRange

    ---

    this problem doesn't occur with v1.4, however, i do get the helicopter lockup problem with my edited saves.

  5. #389
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    Sephiroth is offline
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    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by mbrking View Post
    i tryd the test version u made but if i open a save editor crashed every time,

    later i found my 1st praxis point in game and opend the save again editor works perfect if u got 1 praxis pointt
    It crash when you open the tool or when you load a gamesave?
    uhm.. seems the tool crashes when you have 0 praxis....

    Quote Originally Posted by screamworx View Post
    i've tried both of the current editors with a save immediately after becoming augmented (as this is my only 'clean' save), but before i get my first praxis point legitimately. for each, i get this error:

    ---

    Problem signature:
    Problem Event Name: CLR20r3
    Problem Signature 01: deus ex human revolution se 2011
    Problem Signature 02: 1.0.0.0
    Problem Signature 03: 4e539c46
    Problem Signature 04: mscorlib
    Problem Signature 05: 2.0.0.0
    Problem Signature 06: 4a275af7
    Problem Signature 07: e2
    Problem Signature 08: 16
    Problem Signature 09: System.ArgumentOutOfRange

    ---

    this problem doesn't occur with v1.4, however, i do get the helicopter lockup problem with my edited saves.
    Are you sure you're loading the gamesave and not the extracted file?
    -
    -
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  6. #390
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    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by Sephiroth View Post
    It crash when you open the tool or when you load a gamesave?



    Are you sure you're loading the gamesave and not the extracted file?
    -
    -
    Here is another one.
    if i open the gamesave..

  7. #391
    screamworx

    Re: [RELEASE] Deus Ex Human Revolution Editor

    yes, i'm opening GAMER1 in v2011, savegame.sav in v1.4, though if it matters i've tried to open both with v2011.

    i'll try it with the first praxis point this afternoon if nobody beats me to it.

  8. #392
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    Re: [RELEASE] Deus Ex Human Revolution Editor

    Here is another one.
    This time it will not crash, instead of crashing it will say exp/praxis or credits not found!

    It will also warn you if you have 0 praxis.


    I hear a lot of complains about "my exp/praxis or credits has not been changed in the game"
    That's because you were editing your old values.
    Your new (current) exp/credits/praxis values are written somewhere else... so thats why i want someone to test this tool and see if your values are changed in the game ( no matter where you are in the game, it should work now!!)

    I would've tested the tool myself if i had the game, lol.
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    What i have shown you is reality. What you remember... that is the illusion.




 

 

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