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[Release] [XBOX360] Dead Island - Save editor V1.9 - Page 170
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  1. #1353
    Godsend 8

    Re: Dead Island - Save editor V1.7

    Quote Originally Posted by OsamaGotRocked View Post
    This is exactly what I was looking for, Now that I know what some of these variables mean I can try to figure out which variables control the damage, durability, required level, etc. If anyone has any clues to that let me know
    The weapon level is the two bits before the start of the four ammunition bits and it seems to be an encrypted number since changing it in the slightest has huge consequences for what the level changes to. also if you do the same thing as the tutorial i gave but with melee weapons then the four bits that make up quantity/ammo are just before the durability, it is the same number of bits away from the placeholders/weapon level as a firearms BF 80 00 00 hex value but will be something different like 41 32 7F 32 or whatever


  2. #1354
    assman187

    Re: Dead Island - Save editor

    Quote Originally Posted by Jappi88 View Post
    Yeah, wait for 1.8 ;)


    Thank god im going for the complete act 1 with 4 different characters and god mode made it easy

  3. #1355
    Haven Donator
    OsamaGotRocked is offline
    Join Date : Sep 2011
    Age : 27
    Posts : 82
    Array

    Re: Dead Island - Save editor V1.7

    LOL maxed ammo out, heads up don't ever reload your weapons if you maxed your weapons.. will render them useless
    Downloads : 2 || Uploads : 0 || Rep Power : 3437 || Posts : 82 || Thanks : 9 || Thanked 23 Times in 14 Posts


    http://www.360haven.com/forums/signaturepics/sigpic9866_5.gif

    « Reply #77 on: September 29, 2009, 5:04:35 PM
    Can we delete this thread? It's like flypaper for dipshits.

    « Reply #78 on: September 29, 2009, 05:06:33 PM
    Man I'm a twelve foot spider, wearing a disposable diaper! Man, I'm insane!

    « Reply #79 on: September 29, 2009, 05:11:40 PM
    See?

  4. #1356
    Junior Member
    Androidz is offline
    Join Date : Sep 2011
    Posts : 9
    Array

    Re: Dead Island - Save editor

    Did the patch that came out today fix the gpd godmode and infinite ammo?

  5. #1357
    decoy roctopus

    Re: Dead Island - Save editor

    Quote Originally Posted by Androidz View Post
    Did the patch that came out today fix the gpd godmode and infinite ammo?
    Yes it did apparently.

  6. #1358
    Inactive Member
    JL30 is offline
    Join Date : Sep 2011
    Posts : 16
    Array

    Re: Dead Island - Save editor V1.7

    Thanks man cant wait for next update Just a suggestion in the next up date maybe you can add something we can change the damage of weapons with? anyway thnx again and will download when possible

  7. #1359
    CivexR

    Re: Dead Island - Save editor

    Okay, I don't know why, but 1.6 was working for me no problem, but I cant get any of the rifle ammos in 1.7 to actually save. Anyone have any idea why that may be? I always rehash and resign and I got it to work with the magnum rounds, but not any of the rifles. Does it mod only the ones in your inventory or does it do ones in your storage? Someone help?! :o

  8. #1360
    aubrey76

    Re: Dead Island - Save editor

    Thanks Jappi for all of your hard work, much appreciated

 

 

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