Okay so I'm slowly figuring out the level and damage of weapons. I'll post my results as I get them for you guys to read here. Just so you know the two bytes that come before the magazine ammunition in a gun are the bytes I'm manipulating. (i.e.
54 A8 7F FF FF FF BF 80 00 00 )
PRIDE HEAVY PISTOL:
Starting:
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Bytes 54 A8 Rate of Fire: 150
Accuracy: 69
Damage: 293 + 129
Lvl 21 (WHITE)
Bytes 54 A9 Rate of Fire: 150
Accuracy: 70
Damage: 293 + 129
Lvl 21 (GREEN)
Bytes 54 AA Rate of Fire: 150
Accuracy: 71
Damage: 293 + 129
Lvl 21 (BLUE)
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Bytes 02 AB Rate of Fire: 150
Accuracy: 72
Damage: 0 + 0
Lvl 85 (PURPLE)
Bytes 04 AC Rate of Fire: 150
Accuracy: 73
Damage: 253 + 111
Lvl 21 (ORANGE)
Bytes 05 AD Rate of Fire: 150
Accuracy: 69
Damage: 0 + 0
Lvl 58 (WHITE)
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Bytes 00 AC Rate of Fire: 150
Accuracy: 73
Damage: 253 + 111
Lvl 21 (ORANGE) Value: $1510
Bytes 10 AC Rate of Fire: 150
Accuracy: 73
Damage: 253 + 111
Lvl 21 (ORANGE) Value: $1510
Bytes 20 AC Rate of Fire: 150
Accuracy: 73
Damage: 321 + 140
Lvl 21 (ORANGE) Value: $1714
Bytes 30 AC Rate of Fire: 150
Accuracy: 73
Damage: 321 + 140
Lvl 21 (ORANGE) Value: $1714
Bytes 40 AC Rate of Fire: 150
Accuracy: 73
Damage: 293 + 129
Lvl 21 (ORANGE) Value: $1631
Bytes 50 AC Rate of Fire: 150
Accuracy: 73
Damage: 293 + 129
Lvl 21 (ORANGE) Value: $1631
Bytes 60 AC Rate of Fire: 150
Accuracy: 72
Damage: 267 + 118
Lvl 21 (ORANGE) Value: $1553
Bytes 70 AC Rate of Fire: 150
Accuracy: 72
Damage: 267 + 118
Lvl 21 (ORANGE) Value: $1553
Bytes 80 AC Rate of Fire: 150
Accuracy: 72
Damage: 248 + 109
Lvl 21 (ORANGE) Value: $1495
Bytes 90 AC Rate of Fire: 150
Accuracy: 72
Damage: 248 + 109
Lvl 21 (ORANGE) Value: $1495
Bytes A0 AC Rate of Fire: 150
Accuracy: 72
Damage: 310 + 137
Lvl 21 (ORANGE) Value: $1683
Bytes B0 AC Rate of Fire: 150
Accuracy: 72
Damage: 310 + 137
Lvl 21 (ORANGE) Value: $1683
Bytes C0 AC Rate of Fire: 150
Accuracy: 72
Damage: 284 + 125
Lvl 21 (ORANGE) Value: $1603
Bytes D0 AC Rate of Fire: 150
Accuracy: 72
Damage: 284 + 125
Lvl 21 (ORANGE) Value: $1603
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Bytes 20 AC Rate of Fire: 150
Accuracy: 73
Damage: 321 + 140
Lvl 21 (ORANGE) Value: $1714
Bytes 21 AC Rate of Fire: 150
Accuracy: 73
Damage: 0 + 0
Lvl 53 (ORANGE) Value: $84
Bytes 22 AC Rate of Fire: 150
Accuracy: 73
Damage: 0 + 0
Lvl 85 (ORANGE) Value: $84
Bytes 23 AC Rate of Fire: 150
Accuracy: 73
Damage: 0 + 0
Lvl 117 (ORANGE) Value: $84
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Bytes 20 0C Rate of Fire: 150
Accuracy: 73
Damage: 197 + 86
Lvl 12 (ORANGE) Value: $906
Bytes 20 1C Rate of Fire: 150
Accuracy: 73
Damage: 197 + 86
Lvl 12 (ORANGE) Value: $906
Bytes 20 2C Rate of Fire: 150
Accuracy: 73
Damage: 197 + 86
Lvl 12 (ORANGE) Value: $906
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Bytes 20 1C Rate of Fire: 150
Accuracy: 73
Damage: 197 + 86
Lvl 12 (ORANGE) Value: $906
Bytes 21 1C Rate of Fire: 150
Accuracy: 73
Damage: 513 + 225
Lvl 35 (ORANGE) Value: $3685
Bytes 22 1C Rate of Fire: 150
Accuracy: 73
Damage: 0 + 0
Lvl 67 (ORANGE) Value: $84
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What I've determined so far:
- The
first unit of the
first byte (
XX XX ) seems to control the
damage of the weapon, 3 being the highest value so far before the damage starts to decline.
- The
last unit of the
second byte ( XX X
X ) seems to control the accuracy of the weapon, but more interestingly the value has an inherent effect on the text color of the weapon (rarity)
- All the other properties of the weapon have an inherent effect on the value of the weapon.
The reason I split up the results like that is because I'm changing different variables in each section. Now I'm sticking to changing just one variable at a time.
EDIT I'm tired of doing this for now, I'll pick it up later if I need to. Hopefully this helps jappi, it definitely sheds some light on the weapon damage/level requirement.