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[Release] [XBOX360] Dead Island - Save editor V1.9 - Page 197
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  1. #1569
    Haven Donator
    amphallang is offline
    Join Date : Sep 2011
    Location : Forida/Alabama
    Posts : 45
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    Re: Dead Island - Save editor

    Something just started happening with 1.7 that's new. I searched but couldn't get a real solution. So here what I have happening. I needed more money ran the 1.7 did my thing but once transferring back to the USB/Memory card this came up:

    Click image for larger version. 

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    Before that I did have an issue with the 1.7 not wanting to save and an error saying that the file was in use. Now I did turn off my antivirus and that stopped. Now when this STFS error comes up the file size is different as well. I had seen some discussion about this, but didn't follow as what to do. I booted up 1.6 and it worked fine. Now what I am using is Horizon to read my memory (pull and place files) then the 1.7 does everything else. I have been working with this since 1.2 I do understand a little how this works... But why this STFS now? Thanks!


  2. #1570
    gmcouto

    Re: Dead Island - Save editor

    I found out some neat info.

    There is not only 2 bytes before the ammo that are used for gun specs. There are 4 bytes!!! Just when the Mod name ends it starts the gun specs bytes.

    And I identified the LEVEL bits... and the Rarity bits.

    Unfortunately, I couldn't identify a pattern on how the other bits change the specs.

    Click image for larger version. 

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    Lets take only the last 2 bytes, where I found out something... as example....

    11 93 = 0001 0001 1001 0011

    THIS MEANS LEVEL... AND 0110010 = 50 (just convert it on any calculator)

    THIS MEANS COLOR... AND 011 = 3 = PURPLE

    THIS CHANGES DAMAGE(together with the other 2 bytes). But I couldn't figure out any pattern. Some times setting a bit lowers the damage, but most of the times it lowers it. I've got good results copying those bits from my machete... I have a 702(base) damage for my pistol.

    Color:
    000 - White (Guessed by info retrieved by OsamaGotRocked)
    001 - Green (Guessed by info retrieved by OsamaGotRocked)
    010 - Blue (Guessed by info retrieved by OsamaGotRocked)
    011 - Purple (tested)
    100 - Orange (tested)
    101 - White (tested - why? - maybe some kind of weapons might give other results)
    110 - Green (tested - why?)
    111 - Blue (tested - why?)

    Everything was tested on a Pride Heavy gun. But I think some weapons might give better results to analyse the damage bits.

    Hope this info helps people to make the gun modding something great!

  3. #1571
    ailab

    Re: Dead Island - Save editor

    works great after patch

  4. #1572
    Senior Member
    Dt0var3623 is offline
    Join Date : Jul 2011
    Posts : 101
    Array

    Re: Dead Island - Save editor

    Thx Jappi for your effort on this editor for Dead Island!

  5. #1573
    killz4thrillz87

    Re: Dead Island - Save editor

    Any news on 1.8?

  6. #1574
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
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    Re: Dead Island - Save editor

    Quote Originally Posted by killz4thrillz87 View Post
    Any news on 1.8?
    i'm still working on it..
    gonna release it later today...

  7. #1575
    Junior Member
    Bigshot0910 is offline
    Join Date : Sep 2011
    Posts : 17
    Array

    Re: Dead Island - Save editor

    Quote Originally Posted by Jappi88 View Post
    i'm still working on it..
    gonna release it later today...
    Pardon me a moment, I need to clean my screen.

    .
    .
    .
    .

    THANK YOU!


    EDIT: btw, not sure if you are aware, or have fixed it in the new version, but I noticed the other DI editor on here is able to do experience editing without losing fists, lets you choose which specific gun gets max ammo, and does a couple of the crafting items which your editor seems to be missing (regular meat, champagne). http://www.360haven.com/forums/showt...land-Item-Tool

  8. #1576
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
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    Re: Dead Island - Save editor

    Quote Originally Posted by Bigshot0910 View Post
    Pardon me a moment, I need to clean my screen.

    .
    .
    .
    .

    THANK YOU!


    EDIT: btw, not sure if you are aware, or have fixed it in the new version, but I noticed the other DI editor on here is able to do experience editing without losing fists, lets you choose which specific gun gets max ammo, and does a couple of the crafting items which your editor seems to be missing (regular meat, champagne). http://www.360haven.com/forums/showt...land-Item-Tool
    i'm working at the editor only in my free time, and do this for fun, because i like coding...
    i dont care what other people are making, nor how good they are, if you think there is a better editor, then you should use it.

 

 

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