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  1. #17
    Inactive Member
    miyakuroyama is offline
    Join Date : Jul 2011
    Posts : 28
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    Re: Dead Island Item Tool

    Quote Originally Posted by slyfuldragon View Post
    Worked excellently man :)
    Med packs are at 999999 for me. same with Alcohol.

    just make sure you keep the editor in the folder and do not move your save into the same folder in order for this to work.

    For some reason my moltovs wont change from 3 to 9999 no matter how many times I edit it.
    yeha!



    actually doing it this way works great

    PD congratulations good program :)

  2. #18
    Haven Donator
    exess is offline
    Join Date : Dec 2010
    Location : xWorld
    Posts : 138
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    Re: Dead Island Item Tool

    Quote Originally Posted by Michael1337 View Post
    When it gives you the error put your save in a folder then open the save from the folder.

    It works great foe me thanks man.
    yup that worked
    Downloads : 15 || Uploads : 0 || Rep Power : 3768 || Posts : 138 || Thanks : 70 || Thanked 29 Times in 27 Posts


    --

  3. #19
    Follow the Buzzards
    SterlingArcher

    BrayWyatt is offline
    Join Date : Dec 2010
    Location : Stowe, Pennsylvania, United States
    Age : 43
    Posts : 3,353
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    Twitter: @

    Re: Dead Island Item Tool

    will you be adding ammo to it?
    Downloads : 140 || Uploads : 4 || Rep Power : 7321 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,441 Times in 637 Posts



  4. #20
    Developer
    Buddah is offline
    Join Date : Dec 2010
    Posts : 253
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    Re: Dead Island Item Tool

    well i have not gotten a gun yet in the game....so when i get a save with guns and ammo i will definately try

  5. #21
    Follow the Buzzards
    SterlingArcher

    BrayWyatt is offline
    Join Date : Dec 2010
    Location : Stowe, Pennsylvania, United States
    Age : 43
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    Re: Dead Island Item Tool

    i can give you my save.

    here is my save.

    1) medium speed auto rifle (20/0)
    2) ordinary pistol (had someone hex edit the ammo for this one 2147480535/36)
    3) quick pistol (15/36)
    Attached Files Attached Files
    Downloads : 140 || Uploads : 4 || Rep Power : 7321 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,441 Times in 637 Posts



  6. #22
    Developer
    Buddah is offline
    Join Date : Dec 2010
    Posts : 253
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    Re: Dead Island Item Tool

    ok update with ammo

  7. #23
    Follow the Buzzards
    SterlingArcher

    BrayWyatt is offline
    Join Date : Dec 2010
    Location : Stowe, Pennsylvania, United States
    Age : 43
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    Re: Dead Island Item Tool

    ill test it out and post my results. keep up the great work your doing.

    wont save.

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at ..(Object , EventArgs )
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.237 (RTMGDR.030319-2300)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    MOD TOOL EXAMPLE
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/Dead%20Island/DeadIsland.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.236 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    {160c206d-3efa-489c-89e0-7f012930123e}
    Assembly Version: 0.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/Dead%20Island/DeadIsland.exe
    ----------------------------------------
    PackageIO
    Assembly Version: 0.1.7.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/Dead%20Island/DeadIsland.exe
    ----------------------------------------
    XPG
    Assembly Version: 1.0.0.41
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/Dead%20Island/DeadIsland.exe
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    Downloads : 140 || Uploads : 4 || Rep Power : 7321 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,441 Times in 637 Posts



  8. #24
    Developer
    Buddah is offline
    Join Date : Dec 2010
    Posts : 253
    Array

    Re: Dead Island Item Tool

    typo in the source reuploaded

 

 
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