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RE: Code Veronica Modded StartSave-Endsave - Page 5
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  1. #33
    DarkstylePro11

    Re: Code Veronica Modded StartSave

    Oh, thank you so much for this! I've been looking for something like this everywhere!

    EDIT: It works! But there is a downside, on Chris's campaign; it doesn't have the Inf. Magnum or any of that... can you fix this soon?

    EDIT 2: OK, I just went back from an older save w/ Inf. Magnum x2, and Inf. Mixed Herbs x2, and Inf. Ink Ribbons; put them into the Item box, and they appeared in the Item box for Chris's campaign! Too complex, yet simple at the same time.
    Last edited by DarkstylePro11; 10-26-2011 at 06:37 PM.

  2. #34
    Senior Member
    jackblackjack2009 is offline
    Join Date : Sep 2011
    Posts : 186
    Array

    Re: Code Veronica Modded StartSave

    does any1 have a save that will unlock battle master achievement or atleast finish 1 more
    character in a/s rank to get that achvmnt
    thanks

  3. #35
    CAKPAC

    Re: Code Veronica Modded StartSave

    Thank you so match !

  4. #36
    BoLaS

    Re: Code Veronica Modded StartSave

    Hi, im a total n00b on all this, but i would love to play this gamesave becuase im i suck in resident evil, i downlaoded the file but idk what else i have to do. Do i need some type of program or something? I really need help thanks in advance!!

  5. #37
    lycanthrope

    Re: Code Veronica Modded StartSave-Endsave

    thx!

  6. #38
    Inactive Member
    MishimaZero is offline
    Join Date : Oct 2011
    Posts : 15
    Array

    Re: Code Veronica Modded StartSave-Endsave

    Simply wonderful ! Thank you very very much !

  7. #39
    Noctis Caelum

    Re: Code Veronica Modded StartSave-Endsave

    I remember playing this on the sega dreamcast...one of the best residents evil ever made...except for resident 2 of course lol

  8. #40
    demented

    Re: Code Veronica Modded StartSave-Endsave

    Thanks for Share

 

 
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