General
- Focuses on snappy action instead of exploration
- Nintendo Power never spent a second wondering where to go or how to get there
- Usually can press left/right on the Control Pad to move the camera and peek at the path in front/behind you
- All levels have a set of medals that you can collect
- Faint chime can be heard when you’re close to a medal
- Ground pound: L or R while jumping
- hold a button to run
- Touch a checkpoint flag to save your progress in the level
- flags are in every level
- Backflip: start by crouching (L/R); this game requires you to stay crouched for roughly a second before doing a backflip
- Can flip forward or backward
- Stopwatches add to your time
- Long jump: Jump while holding L/R
- Mario can wall jump and cartwheel jump
- Triple jump is gone
Tanooki Suit
- Continue to hold the jump button to descend slower than normal
- Can whip the suit’s tails at bricks/enemies
- Swing the tail while holding L or R to crouch