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  1. #33
    Inactive Member
    Doom Eye is offline
    Join Date : Oct 2011
    Posts : 13
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    Re: Dark Souls Modding with Hex Workshop

    here you go, il try it then and take a closer look :-)
    Thx for your help...


    USER_DATA.rar


  2. #34
    Haven Donator
    modder

    Skullkeeper is offline
    Join Date : Dec 2010
    Posts : 286
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    Re: Dark Souls Modding with Hex Workshop

    Quote Originally Posted by Doom Eye View Post
    here you go, il try it then and take a closer look :-)
    Thx for your help...
    Ok changed your Humanity to 99, souls to max 999999999 and edit about 6 items to 99, also changed your estus flask from +1 000000CB to +7 000000D7. Also fixed checksum. Hope this helpsUSER_DATA.rar

  3. The Following User Says Thank You to Skullkeeper For This Useful Post:


  4. #35
    Inactive Member
    Doom Eye is offline
    Join Date : Oct 2011
    Posts : 13
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    Re: Dark Souls Modding with Hex Workshop

    ok great thx, i will check this out later, need to sleep now and will report back hopefully with good information :-)

  5. #36
    hk11

    Re: Dark Souls Modding with Hex Workshop

    I was able to mod the container once and added 50 shards instead of a chain helm. When I go back in to change another I am having a hard time finding the right one to change :D. The hash calculator is failing on one of the items.

    What I am trying to do is find my name in the con file that corresponds to the way it looks in the user_data file, i.e. with the stats above it. Then I searched for the first chain helm below that and changed in both but didnt work apparently. Should I be searching for another helm? I have a lot to choose from :D

  6. #37
    Dragjendaer

    Re: Dark Souls Modding with Hex Workshop

    @hk11 and Idlehands, You guys Effin Rock! HK, that tut you threw together worked like a charm and I was able to do exactly what I wanted to do, I haven't had any problems yet (Fingers crossed) anyway thanks again. And to anyone else looking for help just read the discussion from page one and pay attention.

  7. #38
    hk11

    Re: Dark Souls Modding with Hex Workshop

    Quote Originally Posted by Dragjendaer View Post
    @hk11 and Idlehands, You guys Effin Rock! HK, that tut you threw together worked like a charm and I was able to do exactly what I wanted to do, I haven't had any problems yet (Fingers crossed) anyway thanks again. And to anyone else looking for help just read the discussion from page one and pay attention.
    Awesome! Now if I can just figure out how to do it by editing the Con.... :( Thought I had it, but it seems not lol.

  8. #39
    Dragjendaer

    Re: Dark Souls Modding with Hex Workshop

    So my rejoicing was a little early. I did manage to get the one mod I was after but it seems that subsequent mods cause the file to get smaller and smaller. I was attempting to use the Snuggly the Barter in conjunction with the hex workshop so I could easily modify my souls and humanities and still modify my starting weapon. In trying to do both I found that my file size dropped from 8 Mb to 4.6 Mb. Is there a way around this or should I just stick to one mod?

  9. #40
    hk11

    Re: Dark Souls Modding with Hex Workshop

    Quote Originally Posted by Dragjendaer View Post
    So my rejoicing was a little early. I did manage to get the one mod I was after but it seems that subsequent mods cause the file to get smaller and smaller. I was attempting to use the Snuggly the Barter in conjunction with the hex workshop so I could easily modify my souls and humanities and still modify my starting weapon. In trying to do both I found that my file size dropped from 8 Mb to 4.6 Mb. Is there a way around this or should I just stick to one mod?
    Some of the guys here told me that if you edit them that way they will eventually corrupt. I played a game that way for a ton of hours without any issue until i jacked up a save and didnt have a backup. I learned to do it the "right" way today and it's not much harder. If you look at the first post of the Dark Souls Discussion thread and use idlehand's method from the first and then the last few posts where I was asking how to find the right place to edit, you can learn it. It's not any harder after it clicked for me, but it was pretty tough getting there. If you need help I can try to share my experiences with it.

 

 
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