Well I suppose i could try and fix it myself.... I could learn from that as I also am trying to figure out how to start a new game, and hex edit in all collectibles, w/o having the file getting corrupted.
So if your willing to tell me how to do it correctly that would be nice!
I did dozens of save with just little changes between each of em to see how it affect the gamesave but couldnt quite figure it out as there s much more differences between each of em that i would have expected.
If I could just get a good hint/indication where to look at maybe i could figure it out but for now couple of hours of trials and error got me nowhere..... :(
I do have my serie of hex values ready to put in a save (its all collectible in the order i wanted 'em) but after in game it wasnt working and it seems to me that the difference in total lenght is different when adding just one id or just one herald or just one tape or just one mod.... so im kindda lost there cuz thinking they were all 4 bytes long only well i figured it would impact on the gamesave the same way tho its seems not....
unless im missing something
Any ways if anyone's got some insides on that, it'd be great to know thx in advance!!!