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  1. #9
    Member
    Raklik is offline
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    Re: Dungeon Defenders Hex Editing?????

    to be honest it is actually easier to mod multiple armor / weapons to sell for over 15 million to replenish your mana supply to be able to upgrade armor/weapons/pets. I can make weapons that sell for 2.1 billion mana, but problem is there is a natural cap for your bank in game of 15 million mana ( i could be wrong about the natural cap, it probably can be modded as well i just haven't figured out which set is for that yet)

    Though if you want a crash course / helping hand while you are hex editing, get at me either on here or on XBL with GT of Raklik , after doing this a couple of days now im starting to see different snippets of code and recognize what things are now the more that i mod. Willing to pass on what i've been able to teach myself over the last week

  2. #10
    Gfx Artist

    SSSTONERRR is offline
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    Re: Dungeon Defenders Hex Editing?????

    Quote Originally Posted by Dominus Dolor View Post
    Id like to know how to mod my mana in the bank. like to add 10mill to upgrade everything and then I can rename it and mod it all myself.
    15 million mana is the max for a mana bank at the moment, but will be raised on the next Update.

    Quote Originally Posted by Raklik View Post
    to be honest it is actually easier to mod multiple armor / weapons to sell for over 15 million to replenish your mana supply to be able to upgrade armor/weapons/pets. I can make weapons that sell for 2.1 billion mana, but problem is there is a natural cap for your bank in game of 15 million mana ( i could be wrong about the natural cap, it probably can be modded as well i just haven't figured out which set is for that yet)

    Though if you want a crash course / helping hand while you are hex editing, get at me either on here or on XBL with GT of Raklik , after doing this a couple of days now im starting to see different snippets of code and recognize what things are now the more that i mod. Willing to pass on what i've been able to teach myself over the last week
    If you need help message me and if I'm not busy ill invite u to a party, just say who you are and what you need help with.
    Last edited by SSSTONERRR; 01-19-2012 at 11:20 PM.
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  3. #11
    CHROME_305

    Re: Dungeon Defenders Hex Editing?????

    Quote Originally Posted by AOD View Post
    i agree, but only about kex editing tutorials, everything else besides hex is easy... just wish there was an example, demonstration or in-depth tutorial on how and where to change stats and other things. the item modding tutorial really isnt that helpful besides telling u which values do what, but there is no where are other characters, what values it will allow u to change without turning the file corrupt... someone needs to just take a video of them extracting, decompressing, editing, compressing, then injecting the file back, thats all i want.
    Im going to have to agree with you those tutorials are not really in-depth.I am not new to hexing or making save editors and these tut look insanely confusing.I was going to make a editor for this game, but I cannot follow any of the tuts they.Lol.Yes, I know the offsets are dynamic, but that is not the problem the problem is finding a good tut.

  4. #12
    Gfx Artist

    SSSTONERRR is offline
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    Re: Dungeon Defenders Hex Editing?????

    Quote Originally Posted by CHROME_305 View Post
    Im going to have to agree with you those tutorials are not really in-depth .I am not new to hexing or making save editors and these tut look insanely confusing.I was going to make a editor for this game, but I cannot follow any of the tuts they.Lol.Yes, I know the offsets are dynamic, but that is not the problem the problem is finding a good tut.
    Its not the fact that the tutorials are confusing, its the face you need to change your bytes array shown if its not 00-0F so you can effectively see what you are editing, with out getting overly confused- like any modding you need to get use to the game save, then it becomes easier, and easier to mod.
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  5. #13
    CHROME_305

    Re: Dungeon Defenders Hex Editing?????

    Quote Originally Posted by SSSTONERRR View Post
    Its not the fact that the tutorials are confusing, its the face you need to change your bytes array shown if its not 00-0F so you can effectively see what you are editing, with out getting overly confused- like any modding you need to get use to the game save, then it becomes easier, and easier to mod.
    I real good at modding tho.I released a couple tools my self.The problem is I want to make a editor for everyone ,but I cant find one single tut out of the many released that I should follow.I read the tut and looked at the picture and understand hex bytes etc etc ,but from my perspective the tut should all ways start with the first editable item not jump in-between.I say this because I don't have the game and I am as confused as those with the game.

  6. #14
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    Raklik is offline
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    Re: Dungeon Defenders Hex Editing?????

    http://www.360haven.com/forums/showt...geon+defenders is the complete tutorial compilation of all the side tutorials out there. As Ssstonerrr said though, the tuts are there to help those with a base knowledge to figure out how to do this. This isn't a first grade class on modding and a hold your hand though every process style deal. If you are not literate with computers, you probably shouldn't be trying to mod the game. There is no way to start with the first "editable" item either like other games. You have to decipher the hex code and figure it out. It's just an easy change a couple numbers around and I'm the new god mode on DD. I've been helping/training one guy right now, and after a week we are now finally getting to character modding as he's now getting comfortable with finding and modding items individually.

    with offsets though, for armor and items they start at 7f for hex placement. 7f == 0 on items/armor/weapons while ff == 128
    for chararcters though it is different, they actually start at 0 compared to -128.

  7. #15
    HxCCody

    Re: Dungeon Defenders Hex Editing?????

    http://www.youtube.com/watch?v=9doMqWwIHKc

    That was the first video I ever watched on modding, and it helped me get a foothold in modding. It can be crazy at first, but just read, read, and then re-read. I watched that video and read the TuTs on here 5 or 6 times before I even STARTED attempting to mod. However, there's only so much you can learn from reading and watching. Eventually you'll have to start doing it yourself and once you start tinkering around and experimenting, it gets easier.

  8. #16
    Gfx Artist

    SSSTONERRR is offline
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    Re: Dungeon Defenders Hex Editing?????

    Quote Originally Posted by CHROME_305 View Post
    I real good at modding tho.I released a couple tools my self.The problem is I want to make a editor for everyone ,but I cant find one single tut out of the many released that I should follow.I read the tut and looked at the picture and understand hex bytes etc etc ,but from my perspective the tut should all ways start with the first editable item not jump in-between.I say this because I don't have the game and I am as confused as those with the game.
    I can see were your are coming from, trying to help the community by making a modding tool for Dungeon Defenders, but honestly it isn't the hardest game to mod via Hex editors, it may seem a bit confusing at first, but once you get the hang of it its easy.

    And if you are still planning on making a modding tool (whether it be for online or offline play) you may want to wait for the update coming with in the next month (supposedly it will be on Jan. 24th but you never know) since they MAY add a VAC system to cap the modding potential, but regardless they will be adding several items/weapons/pets from the DLC that was released last month
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