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[Release] [Final] Dark Souls - Save editor V 2.5.0.0 - Page 102
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  1. #809
    Cows

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    Nevermind. This thing is fucking great. It takes a long ass time to learn how to get everything right without screwing it up but it's so worth it. Took me about 8 hours to actually figure out what and what not to do. Thank jappi, great stuff.
    Last edited by Cows; 05-22-2012 at 05:09 AM.

  2. #810
    One Hit Wonder
    blackhimaru is offline
    Join Date : May 2012
    Posts : 1
    Array

    Re: [NEW] Dark Souls - Save editor

    im having a problem with it sir i can edit my stats but when i try to get the items to appear nothing happens and i get an error saying part of somting is missing idk what to do can i please get some help

  3. #811
    Senior Member
    voidsd666 is offline
    Join Date : Aug 2011
    Posts : 121
    Array

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    Yet another great editor. Thanks goes out to everyone that was involved for your hard / great work!

  4. #812
    Inactive Member
    sosocool is offline
    Join Date : Dec 2010
    Posts : 23
    Array

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    I got 1000 points easily using this editor, thanks.

  5. #813
    Junior Member
    guhong is offline
    Join Date : May 2012
    Posts : 28
    Array

    Re: [NEW] Dark Souls - Save editor

    thank U so much

  6. #814
    Inactive Member
    luis rash is offline
    Join Date : Oct 2011
    Posts : 13
    Array

    Re: [NEW] Dark Souls - Save editor

    thanks for the last update of the editor

  7. #815
    Junior Member
    KODKRYPT is offline
    Join Date : Jan 2012
    Posts : 4
    Array

    Re: [Final] Dark Souls - Save editor V 2.5.0.0

    You guys are awesome end of story :)

  8. #816
    scumbagbanana

    Re: [NEW] Dark Souls - Save editor

    Thanks. How do you fix the "no keys" from drops? I started a new game and can't open any gates because I am unable to use items/keys. Weapons and armor equip fine though. Can you add more "empty slots?" I believe this is why we are unable to pick up drops.

 

 

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