Well, I played FF13-style going straight to the ! mark, not making any detour, and at the beginning of Episode 3, I got slaughtered by the first story-line boss of both A and B path. It's not impossible to beat them, but if I missed changing to DEF-DEF-DEF paradigm before the boss special attack, I'm dead meat because of the blood damage. It's too tedious to keep on resetting the fight, so I went grinding in episode 2 area for a while and come back for an easy fight. (Of course, I don't have a Jammer, because I didn't...um...grind)
Back on to the topic, I wonder how far the editor will allow monster editing. Will we be able to edit their abilities (adding, removing locks)? Or is it just stat only?




Reply With Quote














