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  1. #25
    Senior Member
    Daimashin is offline
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    Re: [RELEASE] Musou Orochi 2 Editor

    Ryu Hayabusa is in along with Achilles, Cill d cill or whatever he's called and a bunch more. There's like 130 characters I think including every DW, SW and MO characters.


  2. #26
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    koski08 is offline
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    Re: [RELEASE] Musou Orochi 2 Editor

    i want to try modding it.. did the saves need checksum??

  3. #27
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    badman112 is offline
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    Re: [RELEASE] Musou Orochi 2 Editor

    @loski
    It appears these Dynasty type games dont have protection they just can be hexed. I have nearly finished unlocking everything im going to upload my save soon so if you want you can try and get all the values from the save.
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    BADMAN

  4. #28
    Developer

    slyfuldragon is offline
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    Re: [RELEASE] Musou Orochi 2 Editor

    Editor will be updated soon.
    No confirmation from anyone what the max is for growth points before the reset kicks in but i'll take a chance in raising the cap (since I was able to do a little testing when I went over to a buddies house and played the game for a bit) and adding a few things.

    Quote Originally Posted by badman112 View Post
    @loski
    It appears these Dynasty type games dont have protection they just can be hexed. I have nearly finished unlocking everything im going to upload my save soon so if you want you can try and get all the values from the save.
    Some of the "Warriors" games DO have protection. (Warriors Orochi 2, Samurai Warriors 2, Dynasty Warriors 5: Empires, etc.. Just to name a few)
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  5. #29
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    badman112 is offline
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    Re: [RELEASE] Musou Orochi 2 Editor

    Anyways here is my save it contains a few pictures of the stats that i main.
    One thing i have taken the time to do is the guy in the picture Tadakasu Honda has maxed his freindship or bond with every charater in the game (i have unlocked them all) and all charecters with him. Some charecters have maxed friend ship but it will take way too much time to tell you who with and what their stats are.

    @slyfuldragon
    Well you could raise the cap on growth because i did the same with money and when you do use it it goes back to the max figure. Anyhow i could test whatever it is you want and let you know ASAP.
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    BADMAN

  6. #30
    Developer

    slyfuldragon is offline
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    Re: [RELEASE] Musou Orochi 2 Editor

    The cap will be raised on the Growth Points.
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  7. #31
    diva33

    Re: [RELEASE] Musou Orochi 2 Editor

    You´re faster than light, slyfuldragon. Can´t wait for the release of the PAL version.

    Do you plan a editor for US/EU versions too? *hope that*

  8. #32
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: [RELEASE] Musou Orochi 2 Editor

    Quote Originally Posted by diva33 View Post
    You´re faster than light, slyfuldragon. Can´t wait for the release of the PAL version.

    Do you plan a editor for US/EU versions too? *hope that*
    yeah he plans to if they decide to release this game to US/EU, which so far Koei hasn't said anything yet :(
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