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  1. #9
    Gfx Artist

    SSSTONERRR is offline
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    Location : Minnesota, USA
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    Re: Dungeon Defenders color modding/mage staffs

    Replacing skills/abilities results in a freeze. sorry to be the bringer of bad news...

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  2. #10
    XboxRainbowMods

    Re: Dungeon Defenders color modding/mage staffs

    Thank you, guess the game is not as modular as I had thought... hmph... still worth a try. Guess next thin is switching character bodies to enemy body types. lol.

    Last edited by XboxRainbowMods; 05-12-2012 at 05:52 AM.

  3. #11
    Gfx Artist

    SSSTONERRR is offline
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    Re: Dungeon Defenders color modding/mage staffs

    if you are going to attempt that id suggest removing all equipment and items and weapons, then removing all of the "hot key shortcuts" aka arrow hot keys, even still i havent gotten any results so far...
    but I'm running a retail Xbox 360 for Dungeon Defenders
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  4. #12
    XboxRainbowMods

    Re: Dungeon Defenders color modding/mage staffs

    Click image for larger version. 

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    I'm now irritated at the modding myths floating around concerning straight game save modding for the xbox.

    Click image for larger version. 

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    For one the abilities listed at the top of character data is simply the quick access abilities for the D pad.

    Changing a main hero character into an Orc, Spider Queen, Dark Elf Mage, or Boss Demon was an exciting rumor but seems not possible via the game save.
    Unless someone has the string data for any hidden extra generate-able characters.
    DunDefPlayers.HeroTemplateSquire -obvious
    DunDefPlayers.HeroTemplateApprentice -obvious
    DunDefPlayers.HeroTemplateInitiate -huntress
    DunDefPlayers.HeroTemplateRecruit -monk
    ???? - ????

    DunDefPlayers.HeroTemplateApprentice into DunDefDemonLord.Archetypes.BossDemon does not work ... lol. Wishful thinking.

    Last edited by XboxRainbowMods; 05-12-2012 at 05:52 AM.

  5. #13
    s33k3r

    Re: Dungeon Defenders color modding/mage staffs

    On a related topic, does anyone know the color numbers or what the quality # codes are for Grandeu?

    So far it appears:
    1 = white
    2 = light tan (pinkish)?
    3 = dark tan
    4 = tan
    5 = yellow
    6 = green
    8 = dark blue
    14 = light blue
    15 = black

  6. #14
    rastlinjr

    Re: Dungeon Defenders color modding/mage staffs

    Quote Originally Posted by RareModsforyou View Post
    Yep, I figured out after I posted how to change all my character colors and character level and properties... next step is to start switching abilities like putting mana bombs on squires (hopefully) lol.
    I just don't know the 4 byte hex code for 1,000,000 so that I can make my character level 1,000,000.
    Can anybody help me out?

  7. #15
    Gfx Artist

    SSSTONERRR is offline
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    Re: Dungeon Defenders color modding/mage staffs

    Quote Originally Posted by rastlinjr View Post
    I just don't know the 4 byte hex code for 1,000,000 so that I can make my character level 1,000,000.
    Can anybody help me out?
    1,000,000 = 00 0F 42 40
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