Replacing skills/abilities results in a freeze. sorry to be the bringer of bad news...
Replacing skills/abilities results in a freeze. sorry to be the bringer of bad news...
-Gamertag- SSSTONERRR
Goal:
Thank you, guess the game is not as modular as I had thought... hmph... still worth a try. Guess next thin is switching character bodies to enemy body types. lol.
Last edited by XboxRainbowMods; 05-12-2012 at 05:52 AM.
if you are going to attempt that id suggest removing all equipment and items and weapons, then removing all of the "hot key shortcuts" aka arrow hot keys, even still i havent gotten any results so far...
but I'm running a retail Xbox 360 for Dungeon Defenders
-Gamertag- SSSTONERRR
Goal:
I'm now irritated at the modding myths floating around concerning straight game save modding for the xbox.
For one the abilities listed at the top of character data is simply the quick access abilities for the D pad.
Changing a main hero character into an Orc, Spider Queen, Dark Elf Mage, or Boss Demon was an exciting rumor but seems not possible via the game save.
Unless someone has the string data for any hidden extra generate-able characters.
DunDefPlayers.HeroTemplateSquire -obvious
DunDefPlayers.HeroTemplateApprentice -obvious
DunDefPlayers.HeroTemplateInitiate -huntress
DunDefPlayers.HeroTemplateRecruit -monk
???? - ????
DunDefPlayers.HeroTemplateApprentice into DunDefDemonLord.Archetypes.BossDemon does not work ... lol. Wishful thinking.
Last edited by XboxRainbowMods; 05-12-2012 at 05:52 AM.
On a related topic, does anyone know the color numbers or what the quality # codes are for Grandeu?
So far it appears:
1 = white
2 = light tan (pinkish)?
3 = dark tan
4 = tan
5 = yellow
6 = green
8 = dark blue
14 = light blue
15 = black