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[Mega Thread] All Dungeon Defenders - Page 9
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  1. #65
    Member
    Raklik is offline
    Join Date : Jan 2012
    Posts : 42
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    Re: Dungeon defenders mods

    http://www.360haven.com/forums/showt...geon+defenders
    This is the tutorial i helped create with the assistance of Ssstonerrr, godslam, Idlehands88, and Fairchild. There are 2 different pictures within the tutorial that you can download. One for hex value placements of the character model, as well as one for hex value placements for items/weapons.


  2. #66
    Member
    Raklik is offline
    Join Date : Jan 2012
    Posts : 42
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    Re: Dungeon defenders mods

    **sorry for double post** ended up hitting a lag spike and double posted somehow. Sorry

  3. The Following User Says Thank You to Raklik For This Useful Post:


  4. #67
    shadesdashadow

    Re: Dungeon defenders mods

    Thanks but I seen that and all ready used it as well. Used the the monk hero and edited my armor. But it just annoying flipping back and forth and trying to keep tracked. And there's alot of color on the photos.



    Never mind guess I don't one its easier for me just to write it out than type it back it. Plus i can create a code for multi. use for different armors and weapons. Plus some of the2 of the heroes should be the same any way.
    Last edited by shadesdashadow; 01-22-2012 at 06:13 PM. Reason: Learning on the fly!

  5. #68
    Member
    Raklik is offline
    Join Date : Jan 2012
    Posts : 42
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    Re: Dungeon defenders mods

    i mod my armor the same for all 4 heroes (monk/squire/huntress/apprentice), 99 every resist and 128 to every hero / tower stat + ability.
    Weapons are the only thing where they get a little tricky due to the fact that certain weapons don't have certain properties. I know what you mean shadeshadow about how annoying it is flipping back and forth, but that is still what i have to do as well, lol.

  6. #69
    Member
    Raklik is offline
    Join Date : Jan 2012
    Posts : 42
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    Re: Dungeon Defenders

    Alright so heres the deal everyone, i know how to mod and created the complete tutorial here on how to do so http://www.360haven.com/forums/showt...geon+defenders

    Sooooo heres my deal. I will personally create a full set of weapons for all 4 heroes PLUS along with armor for all heroes. I can either personally create you your own weapons / charecters from your save file, or i can give you access to one of mine that has 8 charecters (4 legit lvl 70's and 4 lvl 2millions)

    Here is what i'm looking for. I am looking for a forum picture / picture tag for myself. I am GREAT with coding, horrible with adobe photoshop and such though. So make me a gamertag picture for the forums, and i'll mod your charecters for you :). xbox gamertag is same as name here, Raklik . you can get at me here or on xbl (example would be along the lines of Cloudstrife7x's and such. The footer picture in the bottom of their posts.)

  7. #70
    shadesdashadow

    Re: Dungeon Defenders

    LOLl..Why not find a pic off the net of something you like or you could always draw a pic by hand than scan it to ur pc and do that

  8. #71
    shadesdashadow

    Re: [Mega Thread] All Dungeon Defenders

    Ok.....so now how would i go about doing a pet up grade if possible?

  9. #72
    Member
    Raklik is offline
    Join Date : Jan 2012
    Posts : 42
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    Re: [Mega Thread] All Dungeon Defenders

    pet upgrades are the same as item/ weapons. Hex value placements are exactly the same for all pets, all weapons, and all armors. Only difference is certain weapons need / don't need certain stats due to certain classes having different stats on weapons.

 

 
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