If I limit it, anybody loading a save with modded values (higher than the limit) will get an error. Besides, limiting it defeats the purpose of modding the save (which is to push the abilities of the game past its limits). In all games, there's a risk when modding values to be insanely high. I'll leave it up to the user to decide if he wants to take that risk.
I will, however, mention good values to stop at in my original post.














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