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Dead Space 1 & 2 Mods (PS3 Tutorial)
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  1. #1
    STRATEGIZER

    Dead Space 1 & 2 Mods (PS3 Tutorial)

    Dead Space 1 & 2 Mods For PS3

    NOTE

    Increases Ammo Capacity
    This mod only increases the amount of ammo you can carry at one time (Increases Ammo Capacity). This does not give you ammo, You will need to collect the ammo yourself. Only difference after modding is that you will be able to carry alot more than before.

    Max Health Increased
    Same goes for health. This mod only increases the amount of health you can have, It does not refill or give you the health. You will either need to collect alot of health pack's to fill your new increased health to max, Or buy a new suit which will max out your health straight away. Only difference after modding your health (If health is full) is that you will be able to survive a hell of a long time without the need to refill your health (You still need to refill your health to keep it at max even though it's set at 9999).

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    DEAD SPACE 1 & 2 UPDATE / NEW TUTORIAL

    Omnomnom has made a simple patch to mod your DEAD SPACE 1 & 2 BIGFILE.VIV, So now there's no need to mess around in HxD searching for value's & replacing them. Here's a short tutorial on what need's to be done.

    Quote Originally Posted by Omnomnom View Post
    Dead Space 1 & 2 Tutorial -

    Download PPF Patcher from here
    Download Dead Space 1 (BLES) here
    Download Dead Space 1 (BLUS) here
    Download Dead Space 2 patch file here

    Extract them both into a directory along with your BIGFILE0.VIV
    Run ppf-o-matic 3.0.exe
    Next to ISO File, click on the disk image
    Under 'files of type' click and choose 'All Files'
    Now select the BIGFILE0.VIV you want to patch
    Click the disk image next to Patch
    Under 'files of type' click and choose 'All Files'
    Select 'BIGFILE0.VIV.Patch'
    Click 'Apply'

    You now have a fully modded BIGFILE0.VIV! Enjoy.
    DONE ! Full Credit to Omnomnom.

    Ill leave my tutorial down below for people that are interested on how its done.

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    HOW TO MANUALLY MOD YOUR BIGFILE0.VIV FOR DEAD SPACE 1 & 2

    Ok guy's, Things your going to need are...

    DEAD SPACE 1 = BIGFILE0.VIV (From USRDIR folder withing the DS1 For Dead Space 1)
    DEAD SPACE 2 = BIGFILE0.VIV (From USRDIR folder withing the DS2 For Dead Space 2)
    HxD (Hex editor)
    A way of replacing the BIGFILE.VIV on your PS3 HDD.

    Now all you need to do is locate & edit the value's of every gun so that they're maxed out.

    Let's start.

    Open up your BIGFILE.VIV in HxD & search for um:BaseValue, The Offset for Dead space 2 should be around 0001E140, & The Offset for Dead space 1 should be around 00021840. Now on the right of the Hex editor should be your weapons with they're value's with things like range, speed, capacity, ect. All you need to do is change those value's with the one's listed below.

    You can change capacity from 6 to 99 and damage the same way, so an example is Plasma Cutter Capacity

    Code:
    old value um:BaseValue("PlasmaCutter", "Capacity", 10)
    new value um:BaseValue("PlasmaCutter", "Capacity",999)
    Here are the max value's for each gun & you rig.

    Code:
    Weapon Property: Default Value > New Value
    
    
    Plasma Cutter:
    
    Range: 20 > 999
    Capacity: 10 > 999
    Damage: 10 > 999
    AltDamage: 10 > 999
    Reload (how fast you reload): 1x > 50x
    Speed (seconds between shots): 1 > .5
    Special (unlockable?): 0 > 1
    
    
    Javelin Gun:
    
    Range: 20 > 999
    Capacity: 5 > 99
    Damage: 50 > 999
    AltDamage: 10 > 999
    Reload: 1x > 50x
    Special (unlockable?): 0 > 1
    
    Line Gun:
    
    Capacity: 5 > 99
    Damage: 15 > 999
    AltDamage: 20 > 999
    Reload: 1x > 50x
    Speed: 1 > .5
    Width (how wide the line you shoot is): 1 > 10
    
    
    Pulse Rifle:
    
    Capacity: 50 > 999
    Damage: 5 > 99
    AltDamage: 3 > 99
    Reload: 1x > 50x
    
    
    Ripper:
    
    Capacity: 8 > 99
    Damage: 8 > 99
    AltDamage: 20 > 999
    Reload: 1x > 50x
    Duration (how long you can use the blade in seconds): 5 > 99
    
    
    Flamethrower:
    
    Capacity: 50 > 999
    Damage: 4 > 99
    AltDamage: 1 > 99
    Reload: 1x > 50x
    Duration (how long fire will burn for in seconds (max VFX=15)): 5 > 15
    
    
    Contact Beam:
    
    Capacity: 4 > 99
    Damage: 200 > 9999
    AltDamage: 1 > 99
    Reload: 1x > 50x
    Charge (how long it takes to charge the beam in seconds): .8 > .0
    Special (unlockable?): 0 > 1
    
    
    Force Gun:
    
    Capacity: 5 > 99
    Damage: 20 > 999
    AltDamage: 15 > 999
    Reload: 1x > 50x
    
    
    RIG:
    
    HP (health): 100 > 9999
    Air (in seconds): 120 > 9999
    Damage: 1 > 99
    
    
    Stasis Module:
    
    Energy: 40 > 999
    Duration (how long targets will be affected by stasis in seconds): 8 > 99
    Charge (how long it takes for stasis energy to regerate in seconds): 100 > 0.1
    
    
    Kinesis Module:
    
    Range (how far you can grab **** from): 20 > 999
    
    
    RPG Gun:
    
    Capacity: 1 > 99
    Damage: 20 > 999
    AltDamage: 1 > 99
    Reload: 1x > 50x
    
    
    Mine Gun:
    
    Capacity: 3 > 99
    Damage: 20 > 999
    AltDamage: 1 > 99
    Reload: 1x > 50x
    
    
    Rivet Gun:
    
    Capacity: 16 > 999
    Damage: 5 > 99
    AltDamage: 30 > 999
    Reload: 1x > 50x
    
    
    Seeker Rifle:
    
    Capacity: 4 > 99
    Damage: 50 > 999
    AltDamage: 50 > 999
    Reload: 1x > 50x
    Just replace the value's & save the BIGFILE.VIV, Then insert your modded BIGFILE.VIV back into the USRDIR folder on your HDD.

    :D Happy modding :D



    + Much more :dance:
    Last edited by STRATEGIZER; 03-29-2011 at 07:36 PM.


  2. The Following 5 Users Say Thank You to STRATEGIZER For This Useful Post:


  3. #2
    Haven Donator
    d97 is offline
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    Work perfect! :D

  4. #3
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    SterlingArcher

    BrayWyatt is offline
    Join Date : Dec 2010
    Location : Stowe, Pennsylvania, United States
    Age : 47
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    too bad my ps3 isnt modded...
    Downloads : 140 || Uploads : 4 || Rep Power : 8757 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,445 Times in 637 Posts



  5. #4
    STRATEGIZER
    First 2 thanks ;p

    No problem guy's. I got most (If not all) of my infomation to mod this game from here anyway lol. Just didnt have a tutorial for the PS3 side of thing's. I believe Renagade got a tool for this now, But Ill leave this here for people that curious of how its done or just want to do it manually.

    BTW, Are you the real Isaac Clarke ? lol jk

  6. #5
    Extorris
    Renegade is offline
    Join Date : Nov 2010
    Location : United Kingdom
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    Quote Originally Posted by STRATEGIZER View Post
    First 2 thanks ;p

    No problem guy's. I got most (If not all) of my infomation to mod this game from here anyway lol. Just didnt have a tutorial for the PS3 side of thing's. I believe Renagade got a tool for this now, But Ill leave this here for people that curious of how its done or just want to do it manually.

    BTW, Are you the real Isaac Clarke ? lol jk
    Yeah we added support for the PS3 PAL version of DS2 atm, and going to add DS1 to the app.

  7. #6
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    SterlingArcher

    BrayWyatt is offline
    Join Date : Dec 2010
    Location : Stowe, Pennsylvania, United States
    Age : 47
    Posts : 3,353
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    Twitter: @
    too bad i use my ps3 online. maybe ill get a used one. when they get cheaper.
    Downloads : 140 || Uploads : 4 || Rep Power : 8757 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,445 Times in 637 Posts



  8. #7
    Junior Member
    igorberserkSPQR is offline
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    link tutorial dead space 1 bles 00310 is down!!!!please re up

  9. #8
    STRATEGIZER
    Quote Originally Posted by igorberserkSPQR View Post
    link tutorial dead space 1 bles 00310 is down!!!!please re up
    All re-uploaded.

 

 
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