360haven works best with JavaScript enabled
Resident Evil Revelations -Help Hex Editing some values - Page 4
Loading
Register
Page 4 of 13 FirstFirst 123456789 ... LastLast
Results 25 to 32 of 103
  1. #25
    Junior Member
    zeick is offline
    Join Date : Jan 2012
    Posts : 25
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    The code below is A lvl 50 Revelator
    The ID of the weapon is the same as M92f
    3C is lvl 50
    06 is weapon mod slots
    So the only thing left is the 09 or 0B that can make it A special weapon

    Code:
    051000800000000000000100003C06000000008009000B800000008000000080000000
    80000000800000008000000080000000800000008000000080000000800000008000000080

  2. #26
    Junior Member
    Naraku is offline
    Join Date : May 2013
    Posts : 19
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by zeick View Post
    The code below is A lvl 50 Revelator
    The ID of the weapon is the same as M92f
    3C is lvl 50
    06 is weapon mod slots
    So the only thing left is the 09 or 0B that can make it A special weapon

    Code:
    051000800000000000000100003C06000000008009000B800000008000000080000000
    80000000800000008000000080000000800000008000000080000000800000008000000080
    Thks mate i endup changing the 0B part in my test guns and it worked i got aggresion, dictator and raider, thks.
    So now the new version of the formula its:
    Red is LVL ----- 3C = 50
    Blue is mod slots
    Orange for stats ( Fire Rate – Capacity – Damage) (im using 1E x3 it gives a +90 weapon I need more details)
    Grenn is special tag (Named weapons)

    8 first numbers for ID weapon
    05 11 10 80 00 00 00 00 00 00 01 00 00 3C 06 00 00 00 00 80 09 00 0B
    WARNING : Only change the Green code in blank weapons,like a government white from the store, if u dont the game will freeze


  3. The Following 3 Users Say Thank You to Naraku For This Useful Post:


  4. #27
    Junior Member
    zeick is offline
    Join Date : Jan 2012
    Posts : 25
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by Naraku View Post
    Thks mate i endup changing the 0B part in my test guns and it worked i got aggresion, dictator and raider, thks.
    So now the new version of the formula its:
    Red is LVL ----- 3C = 50
    Blue is mod slots
    Orange for stats ( Fire Rate – Capacity – Damage) (im using 1E x3 it gives a +90 weapon I need more details)
    Grenn is special tag (Named weapons)

    8 first numbers for ID weapon
    05 11 10 80 00 00 00 00 00 00 01 00 00 3C 06 00 00 00 00 80 09 00 0B
    WARNING : Only change the Green code in blank weapons,like a government white from the store, if u dont the game will freeze
    Thats some good information.

    Any Idea what the 09 does?

  5. #28
    Junior Member
    raffamoreno is offline
    Join Date : May 2013
    Posts : 12
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    galera qual editor usar e como achar esses numeros que nao acho de jeito nenhum aqui alguem poderia me ajudar nisso? agradeço

  6. #29
    Junior Member
    raffamoreno is offline
    Join Date : May 2013
    Posts : 12
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    personnel which editor to use and how to find the numbers that do not think in any way someone here could help me with this? thank

  7. #30
    NatalieRankin

    Re: Resident Evil Revelations -Help Hex Editing some values

    as far as i have tested 9F is the best you can get on a weapons stats gives you around +477

  8. The Following User Says Thank You to NatalieRankin For This Useful Post:


  9. #31
    Member
    LurA is offline
    Join Date : Jan 2013
    Posts : 53
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    resident evil es lo mejor el mejor juego la verdad

  10. #32
    Junior Member
    ninjadope is offline
    Join Date : May 2013
    Posts : 2
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    FF is the best you can get on a weapons stats gives you around +765


  11. The Following 2 Users Say Thank You to ninjadope For This Useful Post:


 

 
Page 4 of 13 FirstFirst 123456789 ... LastLast

Similar Threads

  1. Resident Evil Revelations Hex Values for all weapons & all parts
    By Nastyweasel in forum Xbox 360 Modding Discussion
    Replies: 62
    Last Post: 07-03-2019, 02:24 AM
  2. HEX VALUES 4 ALL Trinity Bonuses Resident Evil: Revelations
    By Induplicable in forum Xbox 360 Modding Discussion
    Replies: 0
    Last Post: 01-02-2014, 09:11 PM
  3. Replies: 0
    Last Post: 09-08-2013, 08:23 PM
  4. resident evil revelations
    By HERCHUS in forum General Discussion
    Replies: 0
    Last Post: 08-20-2013, 10:04 PM
  5. What's the hex values for herbs in Raid Mode of Resident Evil Revelations?
    By ForgeIsland in forum Xbox 360 Modding Discussion
    Replies: 0
    Last Post: 07-19-2013, 07:02 AM

Visitors found this page by searching for:

resident evil revelation hex edit recoil

Resident evil revelations 1 hex editor weapon

resident evil revelations hex values

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯